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In this episode of the Star Citizen Podcast, we discuss Server Meshing and the first implementation of Static Server Meshing and what we might expect. If you're interested in Star Citizen and its some the related technology, then this is this podcast is for you!
We'll discuss the latest news and details about the upcoming replication layer split and what we might see and experience as a result.
Some links related to the discussion: https://robertsspaceindustries.com/comm-link/transmission/18397-Server-Meshing-And-Persistent-Streaming-Q-A
https://www.youtube.com/watch?v=TSzUWl4r2rU
Subscribe now and join us for the next episode!
Watch or listen in! Please let me know your thoughts and also feel free to suggest any topics you would like to hear more about
By DigitalMaster GamingIn this episode of the Star Citizen Podcast, we discuss Server Meshing and the first implementation of Static Server Meshing and what we might expect. If you're interested in Star Citizen and its some the related technology, then this is this podcast is for you!
We'll discuss the latest news and details about the upcoming replication layer split and what we might see and experience as a result.
Some links related to the discussion: https://robertsspaceindustries.com/comm-link/transmission/18397-Server-Meshing-And-Persistent-Streaming-Q-A
https://www.youtube.com/watch?v=TSzUWl4r2rU
Subscribe now and join us for the next episode!
Watch or listen in! Please let me know your thoughts and also feel free to suggest any topics you would like to hear more about