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In this episode of Z’s Dice Den, your friendly neighborhood NPC Z is joined by returning guest Michael for a deep dive into Dungeon Master (DM) styles. After a dice roll lands on the topic, they explore how every DM brings something different to the table—whether it’s cinematic storytelling, chaotic humor, or a blend of both.
Michael shares his personal approach to DMing, favoring epic, movie-like moments enriched with music, visuals, and jokes that create unforgettable memories. From moonshine-brewing madmen to Solid Snake-inspired shopkeepers, his campaigns aim to balance emotional depth with comedic absurdity.
They also tackle the growing influence of popular shows like Critical Role and Dimension 20, pushing back on the idea that aspiring DMs need to match the polish of professionals like Matt Mercer or Brennan Lee Mulligan. Both hosts agree: there’s no “right” way to DM. Whether you're a new storyteller or a seasoned player, what matters is that you're having fun and telling the story only you can tell.
Takeaway: You don’t need encyclopedic knowledge or professional-level performance to be a great DM. If you want to run a game—do it. Your style is valid, and the community is better with your voice in it.
🎧 “May your next Nat 20 come when you need it most.”
In this episode of Z’s Dice Den, your friendly neighborhood NPC Z is joined by returning guest Michael for a deep dive into Dungeon Master (DM) styles. After a dice roll lands on the topic, they explore how every DM brings something different to the table—whether it’s cinematic storytelling, chaotic humor, or a blend of both.
Michael shares his personal approach to DMing, favoring epic, movie-like moments enriched with music, visuals, and jokes that create unforgettable memories. From moonshine-brewing madmen to Solid Snake-inspired shopkeepers, his campaigns aim to balance emotional depth with comedic absurdity.
They also tackle the growing influence of popular shows like Critical Role and Dimension 20, pushing back on the idea that aspiring DMs need to match the polish of professionals like Matt Mercer or Brennan Lee Mulligan. Both hosts agree: there’s no “right” way to DM. Whether you're a new storyteller or a seasoned player, what matters is that you're having fun and telling the story only you can tell.
Takeaway: You don’t need encyclopedic knowledge or professional-level performance to be a great DM. If you want to run a game—do it. Your style is valid, and the community is better with your voice in it.
🎧 “May your next Nat 20 come when you need it most.”