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Tonight’s opener: why the stream hard-failed twice and why we’re shelving 4K for crisp, reliable 1080p—less glitter, more live. Then it’s back to the story: Menest’s ever-present hum, “Mark” who flips from harmless to horrifying, and an inn that isn’t an inn at all. One bad gulp later, the party wakes in a stomach-lake… just in time for a storm-armored orc to step through the dark without a word.
I lay out how we do ability scores so no one “loses” at Session Zero: shared-pool rolling (18s stay, 3s don’t), a simple swap for concept fit, and the promise that I tune DCs/ACs later—not mid-fight—if the numbers run hot. Fast, fair, and fun: the dice keep their sparkle, and the world still bites back.
By Dungeon Step-DaddyTonight’s opener: why the stream hard-failed twice and why we’re shelving 4K for crisp, reliable 1080p—less glitter, more live. Then it’s back to the story: Menest’s ever-present hum, “Mark” who flips from harmless to horrifying, and an inn that isn’t an inn at all. One bad gulp later, the party wakes in a stomach-lake… just in time for a storm-armored orc to step through the dark without a word.
I lay out how we do ability scores so no one “loses” at Session Zero: shared-pool rolling (18s stay, 3s don’t), a simple swap for concept fit, and the promise that I tune DCs/ACs later—not mid-fight—if the numbers run hot. Fast, fair, and fun: the dice keep their sparkle, and the world still bites back.