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Metaverse tech demo. Sharpview viewer, Second Life content.
This is a drive around the Circuit de Corse in Second Life, a nice hour-long drive. It's a test of region crossings.
There's a problem with Second Life servers not providing certain information needed for a viewer to connect properly to a neighbor region. The standard viewers work around that server problem and display the region even though it is not fully connected. So users enter the region. Entering a partially connected region usually works, but sometimes it fails.
This viewer won't show a region until it is fully connected. In this demo, using our Sharpview viewer (all new, all safe Rust code) we wait for regions to become visible before driving into them. We have not yet seen a region crossing failure in this mode. We have seen region crossing failures when entering regions not fully live.
This provides a strong hint that what we call the "delayed EnableAgentCommunication bug" is responsible for some region crossing failures.
By Metaverse tech demo. Sharpview viewer, Second Life content.
This is a drive around the Circuit de Corse in Second Life, a nice hour-long drive. It's a test of region crossings.
There's a problem with Second Life servers not providing certain information needed for a viewer to connect properly to a neighbor region. The standard viewers work around that server problem and display the region even though it is not fully connected. So users enter the region. Entering a partially connected region usually works, but sometimes it fails.
This viewer won't show a region until it is fully connected. In this demo, using our Sharpview viewer (all new, all safe Rust code) we wait for regions to become visible before driving into them. We have not yet seen a region crossing failure in this mode. We have seen region crossing failures when entering regions not fully live.
This provides a strong hint that what we call the "delayed EnableAgentCommunication bug" is responsible for some region crossing failures.