Theory From the Closet

Show017: Game Design for Game Designers with James Brown


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Here is the first of my Gen Con interviews. I had scheduled to record with James Brown, designer of Death’s Door, Brick Battles, and Blood and Bronze, on Wednesday night. We couldn’t find anywhere to record, so we did a commando recording in the lobby of my hotel. It gave me a chance to use […]
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Theory From the ClosetBy Clyde L. Rhoer