In this episode of Side Hustle, Eli and Eric discuss what type of core mechanic they'd like to see in the as-yet-unnamed wuxia game. How does a game be both tactical and dramatic? What kind of rules overhead and latency are we willing to have in the game? Listen to us wrestle with these ideas!
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The Show: @JianghuHustle
Eric Farmer: @ericmfarmer | dogpoweredvehicle.com
Eli Kurtz: @zapdynamic | mythicgazetteer.com