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http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2019/10/etao-podcast-68-kalin.mp3
We talk about how the game has changed over its unconventional, semi-public alpha, how Funktronic’s team juggles their multiple projects, and how Kalin’s previous work on the PixelJunk series (and on MMOs prior to that) informs his approach to development.
We’re on Apple Podcasts, Stitcher, Google Podcasts, Spotify, PocketCasts, Overcast, Breaker, and RadioPublic. You can also subscribe using good old-fashioned RSS.
Logo by Aaron Perry-Zucker, using Icons by by Llisole, Dávid Gladiš, Atif Arshad, Daniel Nochta, Mike Rowe, Jakub Čaja, Raji Purcell and IconsGhost from the Noun Project.
Left-click to play. Right-click to download.
5
66 ratings
http://dts.podtrac.com/redirect.mp3/etao.files.wordpress.com/2019/10/etao-podcast-68-kalin.mp3
We talk about how the game has changed over its unconventional, semi-public alpha, how Funktronic’s team juggles their multiple projects, and how Kalin’s previous work on the PixelJunk series (and on MMOs prior to that) informs his approach to development.
We’re on Apple Podcasts, Stitcher, Google Podcasts, Spotify, PocketCasts, Overcast, Breaker, and RadioPublic. You can also subscribe using good old-fashioned RSS.
Logo by Aaron Perry-Zucker, using Icons by by Llisole, Dávid Gladiš, Atif Arshad, Daniel Nochta, Mike Rowe, Jakub Čaja, Raji Purcell and IconsGhost from the Noun Project.
Left-click to play. Right-click to download.
41 Listeners