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This week, I'm talking about the landmark 2011 game "Skyrim" by Bethesda Studios with long-term Skyrim fan Milo Bowles.
We go through the main storyline of the game that has gripped millions, and discuss how this game has managed to not only stand the test of time in a a largely unforgiving industry, but also where that staying power may have come from.
By Amanda Stephens, RtiThis week, I'm talking about the landmark 2011 game "Skyrim" by Bethesda Studios with long-term Skyrim fan Milo Bowles.
We go through the main storyline of the game that has gripped millions, and discuss how this game has managed to not only stand the test of time in a a largely unforgiving industry, but also where that staying power may have come from.