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The Pocket Protectors are invited to a grand summit to decide what should be done about the many threats to their world.
The Pocket Protectors delve deeper into the realm of dream, seeking a mysterious entity.
The Skeleton Crew tries an unorthodox method of reaching the Automata Gate.
The Skeleton Crew makes their way to the law-abiding Gate Town of Automata, looking for the last piece of their Mosaic Mimir
We walk through some of the early material and make characters for MCDM's new TTRPG: Draw Steel
The Pocket Protectors return to their friends in the flying castle, and then seek out a mysterious figure in their dreams.
The Skeleton Crew desperately fends off an attack from the war-torn plane of Acheron.
The Pocket Protectors regroup after their defeat of the Lord of the Pillarines, and then plot their next moves.
The Skeleton Crew travels to the regimented gate-town of Rigus.
The Pocket Protectors continue their desperate struggle against the Lord of the Pillarines.
The podcast currently has 197 episodes available.