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Unlock the secrets to writing cleaner, more maintainable, and scalable code with our deep dive into software design patterns. Join us as we explore these reusable solutions to common software development challenges, offering practical insights and real-world examples.
Discover how design patterns, popularised by the Gang of Four (Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides) in their seminal 1994 book "Design Patterns: Elements of Reusable Object-Oriented Software", provide a formalised set of best practices for programmers. Learn how these patterns capture the design structures of various systems and software elements so they can be reused, allowing engineers to achieve the same output structurally for given projects.
We'll navigate through the three main categories of Gang of Four design patterns:
We'll also touch upon other important concepts like SOLID principles, which aim to make software design more understandable, flexible, and maintainable, and how design patterns can help in adhering to these principles.
Whether you're working with C#, Angular, JavaScript, or any other object-oriented language, understanding design patterns is crucial for writing robust and adaptable software. We’ll explore how developers in the .NET community are using patterns like Repository, Strategy, Proxy, Decorator, Adapter, Visitor, and Command, and even delve into architectural patterns like N-tier architecture and the use of libraries like MediatR.
Tune in to level up your software design skills and discover how incorporating design patterns can lead to more efficient development and better software architecture.
Unlock the secrets to writing cleaner, more maintainable, and scalable code with our deep dive into software design patterns. Join us as we explore these reusable solutions to common software development challenges, offering practical insights and real-world examples.
Discover how design patterns, popularised by the Gang of Four (Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides) in their seminal 1994 book "Design Patterns: Elements of Reusable Object-Oriented Software", provide a formalised set of best practices for programmers. Learn how these patterns capture the design structures of various systems and software elements so they can be reused, allowing engineers to achieve the same output structurally for given projects.
We'll navigate through the three main categories of Gang of Four design patterns:
We'll also touch upon other important concepts like SOLID principles, which aim to make software design more understandable, flexible, and maintainable, and how design patterns can help in adhering to these principles.
Whether you're working with C#, Angular, JavaScript, or any other object-oriented language, understanding design patterns is crucial for writing robust and adaptable software. We’ll explore how developers in the .NET community are using patterns like Repository, Strategy, Proxy, Decorator, Adapter, Visitor, and Command, and even delve into architectural patterns like N-tier architecture and the use of libraries like MediatR.
Tune in to level up your software design skills and discover how incorporating design patterns can lead to more efficient development and better software architecture.