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The Soldier meets the Queen. His past begins to surface. But before the mission can begin, the manor erupts in blood and iron. A god is revealed. A traitor is among them. And nothing is what it seemed.
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This episode is an adapted readthrough of Act 1: Chapter 13 from the script for Soldier: Unknown™–a story, world & video game concept by Nick James.
Readthrough crafted via Legion text-to-speech software—a soulless, inherently evil AI robot designed to replicate voices and take jobs.
Written, Produced and Illustrated by Nick James—a soulless, inherently evil flesh-person born to make art inspired by other art and take jobs.
Learn more at: https://soldierunknown.com
Copyright © 2025 We can rebuild him.
The exit is real. The path is open. But without a pilot, the Mycelium will swallow them whole. And in Moon Barrows, the only thing harder than leaving… is knowing who to trust.
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This episode is an adapted readthrough of Act 1: Chapter 12 from the script for Soldier: Unknown™–a story, world & video game concept by Nick James.
Readthrough crafted via Legion TTS.
Learn more at: https://soldierunknown.com
Copyright © 2025 We can rebuild him.
The gate opens. The rot gets worse. Inside the mausoleum, a long-dead elven lord clings to power—and to something far fouler. He still remembers his name. But now, he shares it with a demon.
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This episode is an adapted readthrough of Act 1: Chapter 11 from the script for Soldier: Unknown™–a story, world & video game concept by Nick James.
Readthrough crafted via Legion TTS.
Learn more at: https://soldierunknown.com
Copyright © 2025 We can rebuild him.
The town is full of sellers, strangers, and secrets. A rat-man peddles magic rocks, a mushroom hawks gear, and a minotaur guards the path forward. In Moon Barrows, even side streets have teeth.
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This episode is an adapted readthrough of Act 1: Chapter 10 from the script for Soldier: Unknown™–a story, world & video game concept by Nick James.
Readthrough crafted via Legion TTS.
Learn more at: https://soldierunknown.com
Copyright © 2025 We can rebuild him.
Moon Barrows rots from the inside out. Bridges hang in tatters, the dead mutter in corners, and something ancient festers beneath the floorboards. The party steps into the last lit building in town—and every eye is waiting.
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This episode is an adapted readthrough of Act 1: Chapter 9 from the script for Soldier: Unknown™–a story, world & video game concept by Nick James.
Readthrough crafted via Legion TTS.
Learn more at: https://soldierunknown.com
Copyright © 2025 We can rebuild him.
Trapped and outnumbered, the only escape is down. As gunfire rains and magic surges, the party dives into an ancient well—chasing whispers of a forgotten realm beneath the world.
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This episode is an adapted readthrough of Act 1: Chapter 8 from the script for Soldier: Unknown™–a story, world & video game concept by Nick James.
Readthrough crafted via Legion TTS.
Learn more at: https://soldierunknown.com
Copyright © 2025 We can rebuild him.
Captured. Shackled. Shipped off for study. The Soldier lies broken in a barn while secrets circle like vultures. But help is closer than he knows—and so is something far worse.
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This episode is an adapted readthrough of Act 1: Chapter 7 from the script for Soldier: Unknown™–a story, world & video game concept by Nick James.
Readthrough crafted via Legion TTS.
Learn more at: https://soldierunknown.com
Copyright © 2025 We can rebuild him.
The party surfaces behind enemy lines—straight into a machine gun nest. Bullets fly, spells ignite, and Bill has to decide what kind of soldier he really is. Not everyone walks away.
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This episode is an adapted readthrough of Act 1: Chapter 6 from the script for Soldier: Unknown™–a story, world & video game concept by Nick James.
Readthrough crafted via Legion TTS.
Learn more at: https://soldierunknown.com
Copyright © 2025 We can rebuild him.
Not all prisoners are worth rescuing. The man in the sack is American, armed with a smile and a story that doesn’t quite add up. The party needs allies. What they get is Bill—and a talking mushroom named Wilbur.
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This episode is an adapted readthrough of Act 1: Chapter 5 from the script for Soldier: Unknown™–a story, world & video game concept by Nick James.
Readthrough crafted via Legion TTS.
Learn more at: https://soldierunknown.com
Copyright © 2025 We can rebuild him.
The road is blocked. The only way forward lies underground—through a tunnel thick with rot, riddled with corpses, and echoing with something worse. The fairies whisper of trolls. The Soldier doesn’t flinch.
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This episode is an adapted readthrough of Act 1: Chapter 4 from the script for Soldier: Unknown™–a story, world & video game concept by Nick James.
Readthrough crafted via Legion TTS.
Learn more at: https://soldierunknown.com
Copyright © 2025 We can rebuild him.
From the publisher's feed
What if WWII had an unseen battle of magic and monsters raging beneath it? Soldier: Unknown drops you right into that scenario. Broken in war and resurrected by arcane forces, a mechanical super…
Born from a graphic novel and written as the narrative foundation for an upcoming tactical RPG video game, this isn't just an audio drama—it's an interactive world coming to life. Across 13 cinematic episodes, immersive sound design and rich audio production conjure a realm where fairy folk roam war-torn villages, mid-century science meets mythic creatures, and history itself pulses with dark magic. The result is a genre-blending adventure that feels like a film unfolding in your headphones—except you're not just listening to the story, you're experiencing the blueprint for the game you'll eventually play.
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An adapted readthrough of the script for Soldier: Unknown™—a story, world and video game concept by Nick James.
Readthrough crafted via Legion text-to-speech software—a soulless, inherently evil AI robot designed to replicate voices and take jobs.
Written, Produced and Illustrated by Nick James—a soulless, inherently evil flesh-person born to make art inspired by other art and take jobs.
Learn more at: https://soldierunknown.com
Copyright © 2025 We can rebuild him.