Soundbytes Podcast

Soundbytes Podcast - EP 3 - Interview with Steve Green

01.01.2017 - By Derek Brown and Barney OramPlay

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Hello! We are back once again for the third episode of our monthly podcast about games and game audio. This month we are honoured to be joined by the awesome Steve Green, sound designer of the indie hit ABZÛ, as well as a load of other cool titles.

Steve talked about his background and journey into game audio, how he landed his first gig, his collaborative process for designing sounds for an underwater world and working alongside composer Austin Wintory on ABZÛ, and he shared a few networking tips. 

You can follow Steve on Twitter here: @ShriekSMG, and ABZÛ is available on Steam, Xbox One and PS4 now. (Go buy it).

Hosted by: Derek Brown - @subwoofersubBarney Oram - @BarneyOram1

Follow Soundbytes on Twitter: @soundbytes_p

 

Links to things we mentioned:

Polygon: Crytek closing five studios, will refocus on ‘premium IPs’ and CryEngine

Rouge One

Designing Sound: The Programmed Music of “Mini Metro” – Interview with Rich Vreeland (Disasterpeace)

ABZÛ

What Remains of Edith Finch

Elsinore

Leonard Paul's School of Video Game Audio

Game Developers Conference (GDC)

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