Soundbytes Podcast

Soundbytes Podcast - EP 4 - Pre-GDC

02.01.2017 - By Derek Brown and Barney OramPlay

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Hello! Welcome back to the fourth episode of our monthly podcast about games and game audio. In light of GDC being at the end of Febuary, we decided that for this episode we'd delve into some pre-GDC advice, specifically aimed at newcomers, and some general networking tips. We also answered a few listener questions. 

Hosted by: Derek Brown - @subwoofersubBarney Oram - @BarneyOram1

Follow Soundbytes on Twitter: @soundbytes_p

 

Links to things we mentioned:

Rich Vreeland's Mini Metro: RMX KIT on Bandcamp

Adam T Croft's Introduction to Reascript Tutorial

Game Developers Conference (GDC)

Sightglass Coffee morning meetings organised by Damian Kastbauer and Anton Woldhek

Game Audio Podcast

Lunch behind the carousel and Matt Marteinsson's CarouselCon 2017 

GDC Audio Track and Audio Bootcamp

G.A.N.G (Game Audio Network Guild) Awards

IGF Awards

The Marriot Hotel (the Death Star)

Byron Bullock and Steve Whetman's 2016 GDC talk 'Foley in 'Alien: Isolation' & 'Gears of War: Ultimate' Edition'

Game Audio North at Newcastle (18th of Febuary!)

First ever Irish Game Audio meetup in Dublin (25th of Febuary!)

 

Some additional GDC guides that we've found helpful:

ASoundEffect's 'The Ultimate Guide to Game Audio at GDC 2016'

'GDC Advice' from Joe Cavers

'A First-Timer’s Guide to the Game Developer’s Conference (GDC) in San Francisco' from Jeremy Lim

 

Also worth following #GameAudio and #GameAudioGDC during the conference.

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