3D Quick Byte - by Professor Dave

Spatial Computing


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The podcast explains that spatial computing, which blends the digital and physical worlds, is a rapidly developing technology. It describes how devices like the Meta Quest 2 and Apple Vision Pro, with their pass-through capabilities, allow users to interact with virtual objects within a real-world environment. While current pass-through technology still has room for improvement, the author believes that the future of spatial computing holds great promise for applications in gaming, education, entertainment, and the workplace.

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3D Quick Byte - by Professor DaveBy David Bittorf