Onyx Pathcast

Special Episode Four: Save Against Fear


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In which Eddy, Dixie, and Matthew throw together an emergency extra-long episode using listener questions and a game design panel from Save Against Fear!
* EMERGENCY EPISODE* Introductions from the panel* What's the process when you start to design a game?* When do you reinvent the wheel or reskin something else?* The X-Card and other safety mechanisms* How do you merge theme and mechanics?* Handling feedback* Favorite mechanics* How would you design a game for players new to tabletop RPGs?* One thing that starting game designers should know* Imposter syndrome: "Shut up Stamford!"* Designing for disability and impairment* Instead of outro banter, we do an ad-hoc Q&A!* Questions from iceblade44: Sothic turns, relationship with vampires, and the Spilled Blood book * Apollo is unhelpful* Question from George Lemke: Can we get a Storypath deep dive?* Eddy has seen a lot of pictures of birds with arms* Question from Yoidan: What are our dream games?* Leave us your questions on the blog at theonyxpath.com!
Links:* Save Against Fear: https://www.thebodhanagroup.org/about-the-convention * Retrostar: https://www.drivethrurpg.com/product/168254/Retrostar-Rulebook * Kids on Bikes: https://www.drivethrurpg.com/product/231938/Kids-on-Bikes-Core-Rulebook * Pugmire: https://realmsofpugmire.com * Project Biomodus: http://www.projectbiomodus.com/ * Onyx Pathcast blog: http://theonyxpath.com/category/projects/onyxpathcast/
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Onyx PathcastBy Eddy Webb

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