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Splinterlands Share Your Battle: The River Nymph


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Share Your Battle Post: River Nymph

What's Good Splinterlands!

On this post, I will be sharing a battle I did with River Nymph and some strategy I did for my line up. A little recap

River Nymph is a (4) to cast Water Splinter Creature, at Level 1, it has a stat of (1)✨ Magic damage, (2)πŸƒβ€β™€οΈ Speed, (3)β™₯️ Health Point.
But for this video I am using a Level 4Card, and the stats increased by 1 point on it's Magic Damage and Speed.
Extra Combat Handicap

If anyone is not yet familiar, in Splinterlands at random there would be times it would some extra handicap or "Rules of Combat" that would apply during the game so for instance, on this battle

Rules of Combat
1. Enrage
2.No Range Creatures


The Line up
My Deck πŸ’§VersusOpponent πŸ’€
Arlic StormbringerSummonerThaddius Brood
The KrakenCreature 1Cursed Windeku
Djinn OshannusCreature 2Disintegrator
Ruler of the SeaCreature 3Life Sapper
Merdaali GuardianCreature 4Death Elemental
Water CallerCreature 5Silent Sha-vi
River NymphCreature 6Undead Badger
The Strategy

With the Rules of Combat in place and high Mana Cap available, I decided to go to position my creature in this order to maximize their abilities.

Position 1

The Kraken's, Ability Taunt, With taunt I can make my opponent's attack focus on my tank for few rounds until he can take him out.

Position 2

Djinn Oshannus, Ability Void, If all else fails with The Kraken, my 2nd option to tank would be Djinn Oshannus with its high Health point, Speed and Magic Damage.

Position 3

Ruler of the Sea, Ability Blast, with this creature's ability, it can blast a few damage on the adjacent creatures.

Position 4

Merdaali Guardian,Heal, Merdaali's job is simple, heal the Tank until she can no longer lives, but if "The Kraken` dies, I would still have a mini tank which is "Oshannus".

Positional 5

Water Caller, Ability Stun, This ability is one of the most significant I have since even in other gaming platform. With this ability I would be able to pause the attack output of my opponent's first position.

Positiona 6

River Nymph, Ability Cleanse, Amplify, Since I have a Taunt card, it is almost safe to postion Nymph at the last position, giving extra buff with "cleanse" so Position 1 can always free from buffs.

Check out the video I made for this post!

"We are the Devils and Angels, We are all The Beginning and End, the Gods and the Non-gods"
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lucimorningstar 3Speak PodcastBy lucimorningstar