Creative Technology Field Notes

Stage Crew Engineering with Pete Doherty


Listen Later

Pete Doherty

unpacks the behind-the-scenes work that enables experiential projects to run.
Pete frames creative technology as experience-making:
building the kind of systems that power museum installs, gallery pieces, location-based entertainment, and other tech-enabled environments where the audience
is meant to feel something.

From there, Pete shares a high-stakes red-carpet build with Fake

Love: a wall of Windows hybrid devices used to showcase
fan-submitted “light side / dark side” performances at the debut of Star
Wars: The Force Awakens. The conversation highlights what success
looks like in these moments: coordinated playback across a fleet of
devices, networking reliability under pressure, and the practical
reality that creative ambition often depends on careful operational
engineering.

Pete then describes an ambitious multi-vendor integration:

the Meta Store (circa 2020), built as a physical showcase for
metaverse product demos at Meta’s Burlingame campus. We revisit
the “stage crew engineering” theme: DevOps for reproducibility and
recovery and using infrastructure-as-code to rebuild quickly.
The episode closes with a peek into Pete’s
prototyping preferences (Elm and its fork Gren) and candid notes on
where AI coding tools help, and where niche stacks still stump them.

Links
  • Pete’s website and case studies,
  • including the red carpet wall
  • Creative
  • Tech Tips and Tricks
  • Pete’s
  • LinkedIn
  • Terraform and
  • Terragrunt
  • Elm and Gren
  • ...more
    View all episodesView all episodes
    Download on the App Store

    Creative Technology Field NotesBy Mike Subelsky