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Jay calls Dave to explore the aural universe of Stardew Valley, specifically that of “Fall” also known as The Smell of Mushrooms. In this episode, Jay brings attention to how composer (and overall game designer) Eric Barone draws upon his influences of Beethoven's Pastorale to invoke a sensation of the changing of seasons from summer to fall, and even incorporates literal sounds of nature such as frigid gusts of wind to help suggest the approach of winter, and invoke the associated annual traditions that coincide with the season.
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Jay calls Dave to explore the aural universe of Stardew Valley, specifically that of “Fall” also known as The Smell of Mushrooms. In this episode, Jay brings attention to how composer (and overall game designer) Eric Barone draws upon his influences of Beethoven's Pastorale to invoke a sensation of the changing of seasons from summer to fall, and even incorporates literal sounds of nature such as frigid gusts of wind to help suggest the approach of winter, and invoke the associated annual traditions that coincide with the season.