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Brandon Sanderson has the rights back—and suddenly the Mistborn video game question is no longer hypothetical. So we asked the dangerous question: who should actually make it? In this episode of Simply Nerdy, we break down what a Mistborn game needs to succeed and which studios might be capable of pulling it off. From CD Projekt Red and FromSoftware to Insomniac, Square Enix, and indie wild cards, we explore combat systems, camera perspective, world design, and narrative tone. This isn’t just wish-casting—it’s a real design conversation about adapting one of fantasy’s most game-ready worlds. Coin shots, mist cloaks, and hot takes included.This discussion is grounded in Brandon Sanderson’s recent comments about adaptations and the panel’s full studio breakdown. #simplynerdy #simple #nerd #nerdy #simply #mistborn #brandonsanderson #cosmere #videogames #gameadaptation #fantasygames #rpg #fromsoftware #cdprojektred #gamingdiscussion
By Simply NerdyBrandon Sanderson has the rights back—and suddenly the Mistborn video game question is no longer hypothetical. So we asked the dangerous question: who should actually make it? In this episode of Simply Nerdy, we break down what a Mistborn game needs to succeed and which studios might be capable of pulling it off. From CD Projekt Red and FromSoftware to Insomniac, Square Enix, and indie wild cards, we explore combat systems, camera perspective, world design, and narrative tone. This isn’t just wish-casting—it’s a real design conversation about adapting one of fantasy’s most game-ready worlds. Coin shots, mist cloaks, and hot takes included.This discussion is grounded in Brandon Sanderson’s recent comments about adaptations and the panel’s full studio breakdown. #simplynerdy #simple #nerd #nerdy #simply #mistborn #brandonsanderson #cosmere #videogames #gameadaptation #fantasygames #rpg #fromsoftware #cdprojektred #gamingdiscussion