
Sign up to save your podcasts
Or
Steve is a level and game designer most noticeably known for his work on Dishonored 2, Bioshock Infinite, Alba & more recently Tactical Breach Wizards.
Steve has spent most the last 15 years in the games industry as a level designer and has spoken about his work in various places including his 2017 GDC talk titled "An Approach to Holistic Level Design" which I'd highly recommend digging into.
Steve also has a YouTube channel where he teaches level and game design principles that he believes every designer should know.
About Steve Lee
Website: http://doublefunction.co.uk/
Twitter: https://twitter.com/essell2
About Peter Bottomley
Website: www.whitepapergames.com
X: x.com/pete_bottomley
Steve is a level and game designer most noticeably known for his work on Dishonored 2, Bioshock Infinite, Alba & more recently Tactical Breach Wizards.
Steve has spent most the last 15 years in the games industry as a level designer and has spoken about his work in various places including his 2017 GDC talk titled "An Approach to Holistic Level Design" which I'd highly recommend digging into.
Steve also has a YouTube channel where he teaches level and game design principles that he believes every designer should know.
About Steve Lee
Website: http://doublefunction.co.uk/
Twitter: https://twitter.com/essell2
About Peter Bottomley
Website: www.whitepapergames.com
X: x.com/pete_bottomley