Pick Up and Deliver

Story in Games


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Brendan talks about how five ways story and games interact. Join us, won’t you?
  • A set narrative
    • Sherlock Holmes Consulting Detective: The Thames Murders & Other Cases (1981)
    • Chronicles of Crime (2018)
    • Detective: A Modern Crime Board Game (2018)
  • A selection of narrative elements
    • Betrayal at House on the Hill (2004)
    • A Touch of Evil: The Supernatural Game (2008)
  • Player-generated narrative
    • Wilmot’s Warehouse (2024)
    • Microscope
  • Mechanical narrative moments
    • Risk (1959)
    • Hot Streak (2025)
    • Ready Set Bet (2022)
    • A Study in Emerald (2013)
  • Narrative purpose embedded in rules
    • Dungeon Petz (2011)
    • Anachrony (2017)
What ways do you appreciate how story and narrative blend together? Share your thoughts over on boardgamegeek in guild #3269.
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