Dice and Consequences

Strahd Campaign: The Durst Manor pt.2


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Welcome Back to Barovia! The investigation of the Durst Manor continues! Our party traipses through the devastating place, finding all sorts of creepy bits of lore, fighting some armor, encountering Strahd’s carriage, and bravely shutting a door against certain death.

Attribution for sound effects from FreeSound.org:

  • Mystery Solved (loop).wav by X3nus

  • Sad or Happy Movie Scene.wav by Soundscapes55

  • Castle Music Loop #1 by Sirkoto51

  • Windy, creaky old house ambience by pfranzen

  • Puppy Hassling.mp3 by Cass_bass

  • dogwhining 2.wav by 15GPanskaBokstefflovaNicola

  • Arcane_02A.wav by cormi

  • bookcase rattling.wav by kineticturtle

  • Thunderstorm with heavy rain1.wav by Audeption

  • Kicking/Forcing/Breaking Wooden Door by qubodup

  • thunderClap3.wav by nicStage

  • mystery.wav by CyberMad

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Dice and ConsequencesBy Savannah Baldwin, Jake Guidi, Kyrsti Hamilton, Austin Woodyard, and Chris Ward