Audio-based programming, specifically podcast consumption, has experienced a renaissance in the past 5 years and the future is bright for the medium. Never has so much engaging and entertaining pure-audio based content been available on-demand. Now what if audience members could consume AND engage - at the same time. What if instead of just listening to your podcast, your audience could engage the time of consumption? This is the idea behind the Interactive Audio Programming strategy and part 4 of our 5 part series.