We talk about the experimental preview for Super Mario Bros. Crossover released for WebGL, and then Jay and Matt debate The Legend of Zelda: Breath of the Wild.
Breakdown
2:55 - Super Mario Bros. Crossover 4.017:00 - Emulated music and Game Music Emu22:55 - Why the flash version could not be salvaged26:53 - Foundational code and the EcsRx framework34:40 - Rebuilding the Exploding Rabbit Community40:13 - What does this mean for Glitch Strikers?43:35 - Debate about The Legend of Zelda: Breath of the Wild1:05:15 - Jay's experience with Ni no Kuni II: Revenant Kingdom1:12:22 - Broaching the tense subject of politics and moralityLinks
EcsRx Framework: A reactive take on the ECS patternNo Cartridge Podcast - Podcast recommended by MattExploding Rabbit Patreon - Support the showPlay Super Mario Crossover 4.0 - Play the preview version we talk aboutExploding Rabbit Discord - Join the communityMatt Kap Bandcamp - Intro music