Super Mario Maker 2 New DetailsAccording to Kotaku, when the Joycons are attached to the Switch while undocked, you can only create levels using touch controls.GameXplain has been hard at work giving a lot of details about the game4,000 Ground blocks per level double the first game2,000 Blocks just like the original game3D World enemies cannot be stackedAttaching a parachute to a Thwomp causes it to slow downPipes cannot overlap in this gameThey don't seem to love building in this gameGoing between 3D World and the retro games feels a little limited. Making good levels in Super Mario Maker 2The Don'tsAvoid frustrating the playerAvoid trapping the playerAvoid the leap of faith unless you use coins or arrows to direct the playerAvoid the pixel perfect jump without building up to itDon't place too many power-ups that would allow the player to cheese the levelAvoid enemy spamThe Do'sDirect the player with coins or arrows.Teach the player throughout the level working up to one major challenge like pixel-perfect jumpGive the player breathing room between challengesAdd secrets to breathing areaCeave Gaming: How to Design a Good Super Mario Maker 2 LevelMake sure to check out my other guides here