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Smash Character: Mega Man-Prima Guides
Mega Man is a gunner-based character, as he relies more on his weaponry than on hand-to-hand combat. He has slightly above-average weight and average mobility. His Standard Attack, Side Tilt, and Neutral Air all fire his blaster to harass opponents. The blaster shots don’t travel very far, but every bit of DAMAGE helps! Also, note his Side Smash is actually a projectile. The longer you charge it up, the larger the projectile becomes, the farther it travels, and the more DAMAGE it deals.
With Metal Blade, you have two opportunities to throw it. First, you can throw it immediately in any of eight directions: up, down, forward, backward, and all four diagonals. If you throw it at the ground or a wall, you can pick it up. Once picked up, it functions as an item and can only be thrown forward, backward, up, or down. Crash Bomber travels very far and deals decent DAMAGE to opponents caught in its blast. Use this from a distance and fire it into groups of opponents. Because opponents can pass it off on one another, use this to predict their movements. The explosion can hurt Mega Man and can transfer to Mega Man as well, so use this from a distance! Leaf Shield doesn’t stay up for very long, but while it does, it can block projectiles. Grabbing an opponent while you have the Leaf Shield allows you to combo, including the DAMAGE of the leaves. You can still use your dodges and shield while you have the Leaf Shield up. Rush Coil is never an attack, so it’s mainly used as a recovery tool. Note that other opponents can also use Rush!
TheSkuxxedOne
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Smash News
Smash Character: Mega Man-Prima Guides
Mega Man is a gunner-based character, as he relies more on his weaponry than on hand-to-hand combat. He has slightly above-average weight and average mobility. His Standard Attack, Side Tilt, and Neutral Air all fire his blaster to harass opponents. The blaster shots don’t travel very far, but every bit of DAMAGE helps! Also, note his Side Smash is actually a projectile. The longer you charge it up, the larger the projectile becomes, the farther it travels, and the more DAMAGE it deals.
With Metal Blade, you have two opportunities to throw it. First, you can throw it immediately in any of eight directions: up, down, forward, backward, and all four diagonals. If you throw it at the ground or a wall, you can pick it up. Once picked up, it functions as an item and can only be thrown forward, backward, up, or down. Crash Bomber travels very far and deals decent DAMAGE to opponents caught in its blast. Use this from a distance and fire it into groups of opponents. Because opponents can pass it off on one another, use this to predict their movements. The explosion can hurt Mega Man and can transfer to Mega Man as well, so use this from a distance! Leaf Shield doesn’t stay up for very long, but while it does, it can block projectiles. Grabbing an opponent while you have the Leaf Shield allows you to combo, including the DAMAGE of the leaves. You can still use your dodges and shield while you have the Leaf Shield up. Rush Coil is never an attack, so it’s mainly used as a recovery tool. Note that other opponents can also use Rush!
TheSkuxxedOne
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