We gather around the virtual table to discuss our first Monsterhearts campaign. We talk about the system and style of storytelling it facilitates, the inspiration behind the scenarios and characters, and why we set it in the nineties.
We gather around the virtual table to discuss our first Monsterhearts campaign. We talk about the system and style of storytelling it facilitates, the inspiration behind the scenarios and characters, and why we set it in the nineties.
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