Line of Fire

Telling Stories, Shaping Worlds – The Art of Game Narrative


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Behind every great game world lies a web of characters, history and hard creative choices. In this episode of Line of Fire we explore the craft of game storytelling and the people who bring it to life. At this year’s GDC, Martin sat down with industry veteran Richard Dansky to talk about narrative work in games and his career advice for aspiring writers. From guiding other storytellers to navigating the shift from linear campaigns to live service worlds, Richard shares insights from decades in the industry. Back in the studio, Sharkmob’s own principal lore master Jimmy Wilhelmsson offers a behind-the-scenes look at his role on Exoborne, explaining why consistency in the lore matters when hundreds of developers are involved, and how a shared creative vision can inspire new ideas and bring a game world to life.

So, whether you’re an aspiring writer or just curious how the narrative magic happens, this one’s for you.

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Line of FireBy Sharkmob