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A novel method for generating realistic 3D meshes from text prompts, addressing limitations found in prior approaches. Traditional methods often produced Neural Radiance Fields (NeRFs), which are impractical for real-world applications and frequently resulted in oversaturated, cartoonish appearances. TextMesh proposes using a Signed Distance Function (SDF) backbone for improved mesh extraction and incorporates a multi-view consistent texture refinement process to achieve photorealistic results. This innovative two-stage approach ensures high-quality geometry and natural textures, making the generated 3D meshes directly usable in standard computer graphics pipelines for applications like Augmented Reality (AR) and Virtual Reality (VR).
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A novel method for generating realistic 3D meshes from text prompts, addressing limitations found in prior approaches. Traditional methods often produced Neural Radiance Fields (NeRFs), which are impractical for real-world applications and frequently resulted in oversaturated, cartoonish appearances. TextMesh proposes using a Signed Distance Function (SDF) backbone for improved mesh extraction and incorporates a multi-view consistent texture refinement process to achieve photorealistic results. This innovative two-stage approach ensures high-quality geometry and natural textures, making the generated 3D meshes directly usable in standard computer graphics pipelines for applications like Augmented Reality (AR) and Virtual Reality (VR).
Support the show