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On this week’s episode we’re joined by my first mentor in the Tabletop Mentorship Program, Jamie Sabriel Flez. Jamie is the founder of Triple Rainbow Games, the designer of Fight Sequence (which will be launching on Kickstarter later this year),and a generally marvelous and wonderful human being. This week we talk about Jamie’s design history, why they believe inclusion should be built-in instead of added on, and why they love sharing their passion for game design with everyone within (internet) earshot.
This is a fantastic conversation and whether you’re a new designer or an old pro, there is something here for everyone. To learn more about Jamie, their company, and their game, follow them on Twitter @TriRainbowGames and Instagram @TripleRainbowGames and learn more about their game by visiting FightSequence.com
By Really Little Games5
22 ratings
On this week’s episode we’re joined by my first mentor in the Tabletop Mentorship Program, Jamie Sabriel Flez. Jamie is the founder of Triple Rainbow Games, the designer of Fight Sequence (which will be launching on Kickstarter later this year),and a generally marvelous and wonderful human being. This week we talk about Jamie’s design history, why they believe inclusion should be built-in instead of added on, and why they love sharing their passion for game design with everyone within (internet) earshot.
This is a fantastic conversation and whether you’re a new designer or an old pro, there is something here for everyone. To learn more about Jamie, their company, and their game, follow them on Twitter @TriRainbowGames and Instagram @TripleRainbowGames and learn more about their game by visiting FightSequence.com