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After death, the soul of La'kyr wanders the astral void searching for an answer to where he is and how to get back to his friends. La'kyr meets up with three friends, one he's happy to see, one he begrudgingly sees, and one he must save in this Dungeons and Dragons solo episode adventure!
Support us at Patreon.com/Knocked to get access to a look behind the scenes and a bunch of other Knocked Prone content!
Support Dice Palace 2.0 on Kickstarter to get a premium dice display & storage system for your dice collection! Click here to get rolling! https://www.kickstarter.com/projects/kakapopo/dicehoarder?ref=93i6os
Support the show
By Knocked Prone - D&D Podcast4.9
4242 ratings
Send us a text
After death, the soul of La'kyr wanders the astral void searching for an answer to where he is and how to get back to his friends. La'kyr meets up with three friends, one he's happy to see, one he begrudgingly sees, and one he must save in this Dungeons and Dragons solo episode adventure!
Support us at Patreon.com/Knocked to get access to a look behind the scenes and a bunch of other Knocked Prone content!
Support Dice Palace 2.0 on Kickstarter to get a premium dice display & storage system for your dice collection! Click here to get rolling! https://www.kickstarter.com/projects/kakapopo/dicehoarder?ref=93i6os
Support the show