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An engineer-artist who builds soft skills training like a video game — and the brand problem that comes with it: how do you look trustworthy to the suits who sign the checks while staying genuinely weird for the Gen Z workforce who actually uses the thing?
Sayre Blake is a systems engineer, concept artist, and founder of SkillSage (that's S-K-I-L-L-S-A-I-G-E — the AI is in the name) — a soft skills training platform built to replace the three-ring binder and the soul-sucking compliance video with something that actually works: character-driven, game-style training that lets your AI coach get ticked off at you for saying "I'll try" in an interview simulation.
The brand problem at the center of this episode is one Ethan calls the brand category paradox: how do you fit in enough to be trusted and stand out enough to be noticed? For SkillSage, it's layered. The people who use the product want a video game with style and teeth. The people who pay for it want beige with rounded corners.
MAIN TOPICS COVERED
ADDITIONAL RESOURCES
Your buyers and your users are two different people with two different wardrobes. Build for both. If this one gave you something to chew on — share it with someone navigating the same tightrope. Subscribe to Cover Brand, dig into the frameworks at appliedbrandscience.com, and we'll see you next week.
Produced by BiCurean.com
Hosted on Acast. See acast.com/privacy for more information.
By Ethan DeckerAn engineer-artist who builds soft skills training like a video game — and the brand problem that comes with it: how do you look trustworthy to the suits who sign the checks while staying genuinely weird for the Gen Z workforce who actually uses the thing?
Sayre Blake is a systems engineer, concept artist, and founder of SkillSage (that's S-K-I-L-L-S-A-I-G-E — the AI is in the name) — a soft skills training platform built to replace the three-ring binder and the soul-sucking compliance video with something that actually works: character-driven, game-style training that lets your AI coach get ticked off at you for saying "I'll try" in an interview simulation.
The brand problem at the center of this episode is one Ethan calls the brand category paradox: how do you fit in enough to be trusted and stand out enough to be noticed? For SkillSage, it's layered. The people who use the product want a video game with style and teeth. The people who pay for it want beige with rounded corners.
MAIN TOPICS COVERED
ADDITIONAL RESOURCES
Your buyers and your users are two different people with two different wardrobes. Build for both. If this one gave you something to chew on — share it with someone navigating the same tightrope. Subscribe to Cover Brand, dig into the frameworks at appliedbrandscience.com, and we'll see you next week.
Produced by BiCurean.com
Hosted on Acast. See acast.com/privacy for more information.