Bob Calvano (@bobcalvano) runs the digital media & design studio for A+E Networks, and oversees the development of mobile apps, websites, interfaces, and a variety of other design elements for A+E’s brands.
This conversation discusses his origins in digital and traditional design work, how he manages a diverse team of designers and programmers, and the challenges of working in the always-changing business of television and entertainment.
Show Notes & Links
TV is the first screen; computers are the second screen; mobile is the third screenBob describes himself thoroughly as a husband, father, son, brother, drummer, speaker, friend, designer … at different times“Proudly hyphenated”A+E, Lifetime, History, FYI — television networks under the A+E umbrellaBasement storage racksBob started as a fine artist & illustrator, later worked as an in-house designer for PanasonicAn early business found Bob and his partner painting & airbrushing motorcycles, boats, etc.Oxygen NetworkR/GA, digital agencyTo move from creative agencies like media to less-creative agencies like pharma, banking, etc.The Narcissism of Minor DifferencesBob’s team focuses on “digital execution” of many different projects“mobile-first” mentality for the websites“watch” apps for Android and iOS (for watching, not timepieces)XBOX 360RokuAppleTVAmazon Fire TV“media agnostic” — problem-solving is more important than a particular execution“integrated branding” or “360 campaigns”, putting all the pieces togetherErica Heinz, previous guest on The Busy Creator Podcast (episode 10)A+E’s studio is packed with “Product Designers”“It’s a designer-slash-developer world.” ← Click to TweetWaterfall method, sort of outdated but still in use in many agencies/teams“A show idea could come from anywhere.” ← Click to TweetDuck Dynasty, not-so-accidental smash hitNetflix Original ProgrammingAmazon Original ProgrammingVimeo Original ProgrammingA+E Studios, upcoming original content producersForthcoming Apple WatchResponsive design vs. breakpointsMicrosoft changes rendering engine for OutlookVikings, on The History ChannelThe History Channel app for iOSNo traffic departmentWe did an entire episode about Project Management Application & Collaboration SoftwareVessel“T-Shaped People“, originally an IDEO term“The Static Photoshop Comp is slowly becoming extinct.” ← Click to Tweet“Photoshop is a “mullet-shaped” tool; 90% of the users only use 10% of the features.” ← Click to TweetVijay Mathews was a previous guest on The Busy Creator Podcast (episode 32)Designers should have a background in Calculus (jeez, what a cranky bastard)Google Ventures design sprintsLifetime app for iOSOxygen app for iOSA&E app for iOSAll the networks have social media followings (too many to list, in fact)Tools
Blank paper (for sketching during conversations)“watch” appsHistory Here app for iOSJira by AtlassianFreedcamp (a free version of Basecamp)TrelloSketchTechniques
Use Agile framework for your design+development projectsUse Scrum framework to keep teams togetherKanban board to manage project stagesMine your own dataSet up “teams of three”, where Art Directors work closely with a UX/UI designer and a developerTurn your Project Managers into Scrum Masters on a Product Team (same thing but on a different model)Use an all-digital workflowHire T-Shaped People and encourage them to growPresent clickable prototypes rather than flat comps — it yields better results, even if it takes slightly longerUse transit time to prepare for, and recover from, the working day. Meditate or at least mentally plan. Habits
Sketch during conversations; think out loudCapture and measure all possible statistics; use data & metrics to inform decisionsDon’t base everything off data & metrics; trust your gut as designers Keep your finger on the pulse of design & digital media by going to conferences, taking classes, subscribing to magazines, take field tripsWake up at 5:45Eliminate Gluten & DairyTake the stairs! If you’re a commuter, they’re always right there.On weekends, sleep as late as kids & dogs will allowTry Audible.com Free for 30-Days
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