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The much-anticipated release of the epic video game Cyberpunk 2077 in 2020 was problematic.
Some have characterized this release as a “minimum viable product”. But is this use of the term accurate, or fair? In this episode, we explore the troubling consequences of treating release targets as reliable plans, and how that applies to all businesses – not just video game publishers.
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The much-anticipated release of the epic video game Cyberpunk 2077 in 2020 was problematic.
Some have characterized this release as a “minimum viable product”. But is this use of the term accurate, or fair? In this episode, we explore the troubling consequences of treating release targets as reliable plans, and how that applies to all businesses – not just video game publishers.