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Krissi and guest Mike Cusey take James on a journey to Arkham, and we don't mean the place where Batman's baddies get locked up for a week or so. It's all about the influence of HP Lovecraft and his concepts on the creepier corners of gaming, including both tabletop experiences and video games. Will his sanity survive the experience? Will yours?! ... yes, yours will, but we're not sure about James.
By James Irish and Krissi Harding4.5
22 ratings
Krissi and guest Mike Cusey take James on a journey to Arkham, and we don't mean the place where Batman's baddies get locked up for a week or so. It's all about the influence of HP Lovecraft and his concepts on the creepier corners of gaming, including both tabletop experiences and video games. Will his sanity survive the experience? Will yours?! ... yes, yours will, but we're not sure about James.