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In addition to a generic conflict resolution system - the basic 2d20 mechanic with a few tweaks - Dune offers five different versions of that system, intended for use in story-specific situation: dueling, skirmish combat, espionage (break-ins and sabotage and such), intrigue (social conflicts), and warfare ("send the horse! full attack!"). Herein we discuss what we like, don't like, and are confused by in these systems.
By FluffNCrunch5
1111 ratings
In addition to a generic conflict resolution system - the basic 2d20 mechanic with a few tweaks - Dune offers five different versions of that system, intended for use in story-specific situation: dueling, skirmish combat, espionage (break-ins and sabotage and such), intrigue (social conflicts), and warfare ("send the horse! full attack!"). Herein we discuss what we like, don't like, and are confused by in these systems.

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