Tactics&Practice [podcast]

The Future Behind Us | Ep. #5: Social Justice, Satire and Video Games [w/ Paolo Pedercini from MOLLEINDUSTRIA]


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Can you make video games about environmental justice or labour? How about religion, the military, gun violence, mass incarceration, immigration or the Anthropocene? Can you entertain players with such hard-hitting matters? Can you use games to make players reflect on ethics, politics and the economy? Since 2003, MOLLEINDUSTRIA has been devising “artisanal remedies to the idiocy of mainstream entertainment in the form of short experimental games”. What started as a project to create mordant parodies soon became one of the most iconic pioneering works of critical video games

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MOLLEINDUSTRIA
https://www.molleindustria.org

LIKELIKE Gallery
https://likelike.org

Phone Story
http://www.phonestory.org

The New York Times Simulator
https://molleindustria.itch.io/the-new-york-times-simulator

COLOPHON

Host: Régine Debatty
Guest: Paolo Pedercini from MOLLEINDUSTRIA 

Recording: Régine Debatty
Music, editing and audio mix: Gašper Torkar

The Future Behind Us podcast series

Curated by: Régine Debatty
Coordinated by: Janez Fakin Janša

Produced by: Marcela Okretič

Production:
Aksioma | Institute for Contemporary Art Ljubljana, 2024

Part of:
PXXP•XXV: Speculation and Decay

Conceived and co-organised by:
Aksioma

For:
Pixxelpoint – 25th International Festival of Contemporary Art Practices

Produced and co-organised by:
Nova Gorica Arts Centre

In the framework of:
GO! 2025 – European Capital of Culture, Nova Gorica 2025

Supported by:
the Ministry of Culture of the Republic of Slovenia and the Municipality of Nova Gorica

The post The Future Behind Us | Ep. #5: Social Justice, Satire and Video Games [w/ Paolo Pedercini from MOLLEINDUSTRIA] appeared first on Aksioma.

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