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By Hosted by Christopher Dring
5
66 ratings
The podcast currently has 156 episodes available.
The most played episodes among Podcast App listeners.

This week, we're joined by Japanese video game industry expert Dr Serkan Toto, and we talk about the state of the Japanese video game industry, the dominance of Nintendo, impact of China, the rise of PC and lots more.We then welcome Lyrical Games' Blake Rochkind to discuss the $40 price point of Valor Mortis, and why the publisher felt they had to go low during a hyper competitive moment for the video game industry. We also talk broadly about the rise of AA (or rather III) video games.Plus, Nex Playground secures more funding, and more! This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe

We speak to CD Projekt Red joint CEO Michal Nowakowski about the switch to making multiple games, returning to The Witcher 3, why it released Cyberpunk 2077 too early, the fate of video game consoles, TV adaptations, The Witcher 4 and a whole lot more. This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe

It’s our bumper Gamescom edition of The Game Business Show. In this edition, Patrice Désilets, the creator of Assassin’s Creed, speaks to us from Gamescom about the newly launched 1666: Amsterdam. He talks returning to Ancestors, and the reality that he may only have a few games left to make. We also chat with Raccoon Logic, specifically game veterans Alex Hutchinson (also a former Assassin’s Creed creative director) and Reid Schneider. We talk about their new hockey game Breakaway Hockey League, which was here in Cologne, and why they’ve had to abandon the old ways and embrace a new world. Finally, we offer a sneak peek at next week’s big interview featuring CD Projekt joint-CEO Michał Nowakowski. Oh, and we’ve all the big news from Gamescom. This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe

In today's edition, Chris dives into the changes at Xbox and why the cuts - although brutal - are necessary and sensible. Plus, two leading localization experts chat about the challenges in releasing games in other markets, and the impact of AI on the translation sector. This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe

This week, Chris looks at the potential of The Legend of Zelda: Ocarina of Time in the month GTA 6 launches, Ubisoft talks about its Player Council, Geoff launches a foundation, and Kojima gets closer to Xbox. This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe
The podcast currently has 156 episodes available.

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