The Game Business Show

The Game Business Show

By Hosted by Christopher DringBusinessLeisureGames
Download on the App Store

The Game Business Show episodes

  • Can you build a legitimate video game business on prompts? Meta thinks so

    This week, we chat to Meta's VP of Horizon Sax Persson to discuss its new prompt-based game development tools: Horizon Create and Horizon Studio.

    We discuss the rise of UGC, whether it undermines the traditional game business, whether AI-made games are an opportunity for professionals, and the battle between Meta, Google and Roblox. Enjoy



    This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe
    27 min
  • Where now for Mass Effect? Plus, Ken Kutaragi’s console fears and the rise of Poki

    It’s a jam-packed edition once again. On the Show, we’re joined by Poki’s Romy Halfweeg to discuss the rapid rise of web-based game platforms, and consultant Cassia Curran comes on to chat video game pricing.

    Plus, we discuss the shock closure of BioWare, and tease a bit of our upcoming interview with ‘father of PlayStation’ Ken Kutaragi. Enjoy!

    Fan of The Game Business? Why not consider becoming a paid subscriber. Find out more here.



    This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe
    58 min
  • How one Star Wars actor became the CEO of Commodore

    In this week's edition, Chris is joined by Commodore CEO Peri Fractic (real-name Christian Simpson), A Star Wars actor and YouTuber who now runs one of gaming's most iconic brands.

    In our chat, we discuss the success of the C64, the appeal of its 'digital detox' flip phone, the company's partnership with Cyberpunk, its move to publishing video games, growing to Atari levels and more. Enjoy!



    This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe
    21 min
  • Fixing Call of Duty: Inside Activision’s Modern Warfare 4 comeback plan

    It's a mega edition of The Game business this week, featuring two huge interviews. Our big focus is on Activision’s bid to regain fan trust with this year’s Call of Duty: Modern Warfare 4, featuring insight from chief marketing officer Tyler Bahl. We discuss leaving PS4, Xbox One and Game Pass, returning to Nintendo, the disappointment of Black Ops 7, the GTA 6 opportunity, press coverage and the surprise success of the Black Ops 1 and 2 PlayStation ports.As well as that, we also have an interview with Lucasfilm Games VP Douglas Reilley and Fuse Games boss Matt Webster to discuss a more independent approach to making Star Wars games, and what comes next for Star Wars: Galactic Racer.



    This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe
    1 hr 4 min
  • Star Fox developer Velan: How to survive as a North American game studio

    This week, we speak to Velan Studios leaders Guha and Karthik Bala, who run the studio behind the new Star Fox remake on Nintendo Switch 2.

    The Balas, who had previously founded Vicarious Visions, discuss how they won over Nintendo, how they keep costs low as an independent US developer, working with big IP, taking risky bets and finding a 'middle way'.



    This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe
    53 min
  • How did PS5 boxed games sell in September? And the problem with industry consolidation

    In today's bumper The Game Business Show, we're joined by leading analyst Joost van Dreunen as we discuss the perils and opportunities from a rapidly consolidating video game industry.

    We also reveal how the GTA 6 and Zelda reveals boosted console sales, how PS5 physical games performed last month, who came out top in September, and there's a small interview with Pearl Abyss Europe CEO Lybee Park about Crimson Desert, too.



    This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe
    1 hr 7 min
  • How Undead Labs saved itself and State of Decay from oblivion

    In this edition, we welcome Philip Holt, the boss of State of Decay developer Undead Labs. The studio has just declared its independence from Xbox, but has had to lay off a 'significant' number of staff as it prepares to release State of Decay 3 next year.

    We discuss the studio's new independence, why it didn't find a buyer, whether it has enough to finish the upcoming horror game, the business realities facing smaller teams and his "irresponsible" approach to transparency. Plus, lots more!



    This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe
    42 min
  • Games media crisis deepens, Bloober hunts weird horror titles, and New York Games Week soft launches

    In today's bumper edition of the Show, we discuss the layoffs in the games media, plus we have two interviews. The first is with the leaders of Bloober Team and Broken Mirror Games about finding weird horror titles akin to Backrooms in the film world.

    Plus, we chat to New York Games Week's Guy Blomberg about the surprise soft launch of the event next week.



    This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe
    53 min
  • As a Battlefield studio, is Criterion Games really still Criterion?

    We chat with four leaders from EA's Criterion studio about how it made Battlefield with three other international studios, and whether the studio is still the same one that made those Need for Speed and Burnout games.



    This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe
    39 min
  • Tencent’s bid to create the next FromSoftware and Larian

    In today's The Game Business Show, Chris speaks with Tencent’s Yong-yi Zhu at Gamescom. The two discuss Tencent's bid to find the next Larian or FromSoftware, the success of Chinese-made games in the West, the company's ambitions for Hollywood, and the advice he gives Tencent's huge army of studios. Enjoy.



    This is a public episode. If you'd like to discuss this with other subscribers or get access to bonus episodes, visit www.thegamebusiness.com/subscribe
    26 min

About The Game Business Show

From the publisher's feed

Christopher Dring hosts interviews, in-depth analysis and special features on what's truly going on in the video games industry.

More shows like The Game Business Show

Unlocked by IGN & Geek Media

Unlocked

2,791 Listeners

IGN UK Podcast by IGN & Geek Media

IGN UK Podcast

268 Listeners

Giant Bombcast by Giant Bomb

Giant Bombcast

5,672 Listeners

The XB2 — An Xbox & Gaming Podcast by Rand & Jez

The XB2 — An Xbox & Gaming Podcast

253 Listeners

noclip_2cast by Noclip

noclip_2cast

312 Listeners

Broken Silicon by Moore's Law Is Dead, Bleav

Broken Silicon

258 Listeners

The MinnMax Show by MinnMax

The MinnMax Show

2,112 Listeners

Play, Watch, Listen by Alanah Pearce

Play, Watch, Listen

568 Listeners

Triple Click by Maximum Fun

Triple Click

1,163 Listeners

The Nextlander Podcast by The Nextlander Podcast

The Nextlander Podcast

1,143 Listeners

Digital Foundry Direct Weekly by Digital Foundry

Digital Foundry Direct Weekly

117 Listeners

The Jeff Gerstmann Show - A Podcast About Video Games by Jeff Gerstmann | Daylight Media

The Jeff Gerstmann Show - A Podcast About Video Games

1,015 Listeners

Friends Per Second by Friends Per Second

Friends Per Second

385 Listeners

Remap Radio by Remap Radio

Remap Radio

861 Listeners

Post Games by Chris Plante

Post Games

334 Listeners