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Tim Keenan's candid insights, coloured by his days at Disney, Rainbow Studios and his prior indie development, are a rare glimpse into the pain and passion involved in releasing a game that aims to be a commercial and critical success without compromise or dilution.
By Tom Towers & Phil Fogg5
11 ratings
Tim Keenan's candid insights, coloured by his days at Disney, Rainbow Studios and his prior indie development, are a rare glimpse into the pain and passion involved in releasing a game that aims to be a commercial and critical success without compromise or dilution.