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In this episode of the Go On Man podcast, host Jeff discusses strategies for making players feel more powerful in tabletop roleplaying games. He emphasizes that while players progress from level 1 to 20, there are creative ways to give them a sense of power without breaking game balance. The main suggestion is to pit players against large numbers of lower-level enemies (20-30 monsters) rather than using overpowered items
In this episode of the Go On Man podcast, host Jeff discusses strategies for making players feel more powerful in tabletop roleplaying games. He emphasizes that while players progress from level 1 to 20, there are creative ways to give them a sense of power without breaking game balance. The main suggestion is to pit players against large numbers of lower-level enemies (20-30 monsters) rather than using overpowered items