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We sit down with the developers of Suck it Up! to discuss their game, the importance of playtesting, and the mechanics of roguelikes. As always, if you enjoyed this episode, tell your friends to take a listen!
By Lawson NulandWe sit down with the developers of Suck it Up! to discuss their game, the importance of playtesting, and the mechanics of roguelikes. As always, if you enjoyed this episode, tell your friends to take a listen!