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In this talk we'll explore the fascinating world of emulators and recompilation, by building together a dynamic recompiler for NES games, which will translate in real time code written for the game system into machine code directly executable by our host computer.
speakers: 'Alex Andreba'
link: 'https://fosdem.org/2026/schedule/event/ETLVUA-the_joys_and_horrors_of_nes_dynamic_recompilation/'
By In this talk we'll explore the fascinating world of emulators and recompilation, by building together a dynamic recompiler for NES games, which will translate in real time code written for the game system into machine code directly executable by our host computer.
speakers: 'Alex Andreba'
link: 'https://fosdem.org/2026/schedule/event/ETLVUA-the_joys_and_horrors_of_nes_dynamic_recompilation/'