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With James away, Mike and Tom take their opportunity to stick the boot in on Imperial Knights, discussing the faction's first big release in 7 years. They also find out what 40k can learn from AoS, test their knowledge of niche heavy metal bands, and add a new faction focus with a run down of Astra Millitarum. Ending, as always, with some well aged Puns for the Pun God.
5
33 ratings
With James away, Mike and Tom take their opportunity to stick the boot in on Imperial Knights, discussing the faction's first big release in 7 years. They also find out what 40k can learn from AoS, test their knowledge of niche heavy metal bands, and add a new faction focus with a run down of Astra Millitarum. Ending, as always, with some well aged Puns for the Pun God.
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