Some Time To Explain

The Lore of the Lore, Part 2


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Turns out, it takes a while to go over the whole history of lore delivery! Mike and Kit continue discussing the meta-lore. How do we encounter lore? How has that changed over time? What do we think of those different delivery methods? Put it in the game, Bungo! Kit's dog makes a background appearance.Things discussed: post-Forsaken Season Pass model, the Taken King "content drought", side-stories vs main plot, seasonal activities, the Black Armory Forges, RNG and The Black Armory Papers book, Dungeons, Joker's Wild cutscenes, Season of Opulence and the Menagerie, narration, raid story approaches, Shadowkeep and the overarching Light vs. Darkness conflict, The Garden of Salvation, reincorporation of Destiny 1 lore, post-Shadowkeep Season Pass model, Season of the Undying, Season of Dawn cutscenes, ARGs, reddit, Trials of Osiris and the Trials and Tribulations book, Season of the Worthy, "a la carte", Season of Arrivals and catch-up mechanics, Beyond Light and Season of the Hunt lore triumph rewards, time-gating con't, solo activities, accessibility issues, Season of the Chosen's weekly challenge menu, Beyond Light's campaign cutscenes, The Deep Stone Crypt raidIntro Music: Unfunky UFO by ParliamentOutro Music: Technologic - Peaches No Logic Remix by PeachesCover Art by Jez Winters @jez_wintersPodcast Name by Michael MoldovanEmail us: [email protected]'s contact info: @macclubbin, www.michaelmaccubbin.comKit's contact info: @kit_boyoteReferences:Shadowkeep's dolly zoom effect
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Some Time To ExplainBy Michael MacCubbin and Kit Walsh