Ludogogy exists to raise the profile of Games-based Learning and to provide information and resources that will be useful and inspiring to GBL and Gamification practitioners. Every month, Sarah Le-Fevre & Antonios Triantafyllakis interview a different game designer, learn from their experience and inspire the audience to apply the learning points from their game design story to your practice, and possibly more broadly, to other aspects of life and learning.
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