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The boys start a brand new (and FINAL) world, the Chimp Caverns! Joined by Jared once again, they play through Tanked Up Trouble in Donkey Kong Country for the Super Nintendo!
They discuss the most difficult platforming that they've encountered yet, whether or not the world is a worthy final area for this game, the contrasts between this map and other versions, and the thematic implications of playing the villain. Also, they visit Run-DKC, the speedrunning segment of the podcast, and talk about the challenges that this particular level poses to speedrunners!
Now on the last leg of the journey through Donkey Kong Country, this episode is not to be missed!
By One Stage at a Time4.9
1010 ratings
The boys start a brand new (and FINAL) world, the Chimp Caverns! Joined by Jared once again, they play through Tanked Up Trouble in Donkey Kong Country for the Super Nintendo!
They discuss the most difficult platforming that they've encountered yet, whether or not the world is a worthy final area for this game, the contrasts between this map and other versions, and the thematic implications of playing the villain. Also, they visit Run-DKC, the speedrunning segment of the podcast, and talk about the challenges that this particular level poses to speedrunners!
Now on the last leg of the journey through Donkey Kong Country, this episode is not to be missed!