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An international smuggling ring turns out to be more sophisticated than first let on; dealing with artifacts from humanity’s past that had immense and unexplained powers or abilities (Think Warehouse 13). When a smuggling run goes bad, and a biblical artifact lands in a small rural community, it’s a race to find the Horn of Jericho before some random schmuck gets their hands on an oscillation weapon capable of destroying structures in their path.
TW: This episode contains profanity, sexual innuendos, real-world religion, gun violence, gore, insanity, and general chaos.
By Adam SouzaAn international smuggling ring turns out to be more sophisticated than first let on; dealing with artifacts from humanity’s past that had immense and unexplained powers or abilities (Think Warehouse 13). When a smuggling run goes bad, and a biblical artifact lands in a small rural community, it’s a race to find the Horn of Jericho before some random schmuck gets their hands on an oscillation weapon capable of destroying structures in their path.
TW: This episode contains profanity, sexual innuendos, real-world religion, gun violence, gore, insanity, and general chaos.