Recorded June 30, 2026, one week before Microsoft confirmed major layoffs across Xbox, including around 3,200 roles and several studio closures. We discuss these cuts as rumors in this episode because that is what they were at the time. They are confirmed now, and our thoughts are with everyone affected.----Tadhg Kelly is a game design and product management consultant with more than 26 years of experience across the games industry. As CEO of TK Game Design, he works with studios around the world to solve challenges in game design, product strategy, systems and economy design, production, publishing strategy, analytics, and roadmap planning. He has advised more than 100 teams across hundreds of projects spanning mobile, PC, Web3, XR, gamified wellness, and other emerging interactive spaces, helping developers refine core loops, evaluate products, and build stronger design foundations.Alongside his consulting practice, Tadhg is the co-founder of Whenere Inc., where he leads product strategy and supports operations and partnerships. His career includes leadership and advisory roles at Mobile Game Doctor, Magic Leap, VREAL, OUYA, Jawfish Games, Simple Lifeforms, Sky, Climax, Lionhead, Asylum Entertainment, and Havok. He is also the creator of the influential game design blog What Games Are, a Google mentor, and an executive coach, bringing a rare combination of creative direction, product thinking, developer relations, and hands-on production experience to teams building the future of games.https://www.linkedin.com/in/tadhgk/simplelifeforms.comwhatgamesare.com