The party finally sets out on their journey to seek out the lizardfolk lair and ask them about their intentions for the future of Saltmarsh. The rest of the party is eventually introduced to Gude's new friend, Giros. Making camp for the night, the party encounter some lizardfolk patrols, but a miscommunication leads to conflict. Gude fails spectacularly, Lyra feels foolish, The Herald has a headache, Damien sings a lullaby. Zinfir learns the 360 no scope.
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