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The Player 2 PixelCast 183 What if hardware got a bit more powerful, but the production on games visuals didn’t advance far beyond Hollywood’s year of the apocalypse, 2012? As it turns out, we would miss out on some fine-detail advancements and lighting bounces, but things could still look pretty spectacular. That’s what this episode […]
By The Player 2 PixelCast 183 What if hardware got a bit more powerful, but the production on games visuals didn’t advance far beyond Hollywood’s year of the apocalypse, 2012? As it turns out, we would miss out on some fine-detail advancements and lighting bounces, but things could still look pretty spectacular. That’s what this episode […]